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Digging through archive cassette tapes helps to unfold the story, and I found Paz’s account of her time at Mother Base particularly interesting, but unless you’re already heavily invested you’re going to have no clue where to start or how this fits into the world presented to you. You can play Ground Zeroes as a standalone game, but the two captives, Paz and Chico, are returning characters that you really need to know from Peace Walker, and the end sequence that sets up The Phantom Pain beautifully – man am I pumped! – will be largely lost on you if you’re a newcomer. Confused? I am, and I’ve played them all. METAL GEAR SOLID GROUND ZEROES CLASSIC SNAKE PS2It’s sort of expected of you to have played Peace Walker, the originally PSP-only title that follows on from Snake Eater, the PS2 prequel to the rest of the series. As stated, Ground Zeroes is the clearest, most earnest attempt at an MGS yet Snake has to infiltrate a government facility at night to try and save two prisoners. The fact that it’s an awkward package that concludes just as you’re getting into it is one thing, but it’s Kojima’s heavy baggage that seals the deal. Despite being the most down to earth, not-absolutely-infatuated-with-itself Metal Gear Solid since the 1998 original, I would not recommend new players to start here. ![]() But, there’s an interesting asterisk to go with that perhaps misguided thought: it’s for the fans. METAL GEAR SOLID GROUND ZEROES CLASSIC SNAKE SERIESBut let’s not fool ourselves, what we get is classic Metal Gear – up there with some of the best and most tense moments in the series – that also manages to feel new and fresh at the same time, moving the franchise forward in significant ways.īasically – and I feel like an idiot for saying this – Ground Zeroes is worth it. For me, as ridiculous as it all is by this point, Metal Gear Solid has always been about the story, and so therefore Ground Zeroes is a 1.5 hour game, with one cutscene at the beginning, and one at the end. Yes, there are side missions unlocked afterwards, but they’re set in the same level and take place in some alternate reality that I don’t really care about. ![]() Infiltrated the base by killing people and stealing their identities.The game’s sole story mission, Ground Zeroes itself, took me under an hour and a half to complete first time through. RAIDEN got called in toĮliminate the mysterious bioroids known as “Snatchers” that had Story of METAL GEAR SOLID V: GROUND ZEROES. “JAMAUS VU” is the extra mission unlocked only after clearing the main The eye glows red with a mounted LED in the head. The base features sandbags piled high and a fallen sign, representing a TheĪssault rifle can be displayed with or without the suppressor. Rocket launcher on his back and the assault rifle in his right hand. His usual weapons, the blades and scabbards, are changed to the giant In contrast to the familiar clean shiny black armor of MGRR RAIDEN, thisĮxclusive white version tells the story of his fierce battles, GEAR SOLID V: GROUND ZEROES is recreated as the exclusive figure for San RAIDEN in white armor from the extra ops mission “JAMAIS VU” of METAL The goods will be shipped in the end of July. *For those who cannot attend SDCC, the limited quantity will beĭistributed by the following distributors. – Release: July 8th, 2015 at SDCC Gecco booth San Diego Comic Con is taking place July 9-12, but as detailed in the specifications below, the figure will also be available at some retailers.īelow are the official specifications and product details: Gecco has revealed the details on a new San Diego Comic Con 2015 exclusive Metal Gear figure: White Raiden from Ground Zeroes’ Jamais Vu Mission. ![]()
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